Day 13 Update
Today was a day of tinkering with the saving system over and over, working out little issues. Managed to renovate the loading system a bit so hopefully it will work better and help prevent timing issues. Just continuing the grind on making sure the saving system works with all the new stuff I've added since initially designing it. I'll be testing and reviewing it a LOT as time goes on, since every time I add a new data point I will have to go and make sure it is properly saved. So I'll be pretty focused on saving even when I'm not currently working on it, since it's so integral to all my systems.
So yeah! Got one more day this "seto week" to get some dev done, and that's what I'll be doing tomorrow! Then I'm off for a couple days, after which I'll be back on the grind! 💪
Changelog:
- fixed issue with pickups not saving correct item data
- hopefully fixed player position saving issues
- hopefully fixed camera position saving issues (still need to fix rotation)
- renovated the loading system to use coroutines and run more properly in order to allow for signaling to the load screen when they are complete
- fixed issue with loading screen closing before load operations for save data were complete
- fixed issue with NPC load timing causing them to not be instantiated yet when pulling save data
- started in on fixing issues with NPC alliance/combat target saving/loading
- marked NonPlayerController as a delayed load object which fixed some issues with loading entity data
Known Issues:
- save locations are still messed up (and generally saving should not be used in current builds, will cause crashes)
- notification panel is still acting weird post-load or potentially in general.
Files
Death For Growth
A game where death is just the beginning, and success depends upon it.
Status | In development |
Author | Setolyx |
Genre | Action, Puzzle |
Tags | Action RPG, gauntlet, Singleplayer, Third Person, Unity |
More posts
- Day 41~110... 😅Aug 20, 2023
- Day 30 ~ 40 (oh how the time flies)May 07, 2023
- Day 26~29 UpdateApr 20, 2023
- Day 24~25 UpdateApr 17, 2023
- Day 23 UpdateApr 12, 2023
- Day 22 UpdateApr 11, 2023
- Day 21 UpdateApr 10, 2023
- Day 18~20 UpdateApr 09, 2023
- Day 17 UpdateApr 04, 2023
- Day 16 UpdateApr 03, 2023
Leave a comment
Log in with itch.io to leave a comment.