Day 0 Update


I've so far already received a ton of helpful input from folks in the community! Just want to give a tremendous resounding THANK YOU for all your time and effort. Thank you so much for playing my game, and for showing interest in this project in general.

With that said, I will be maintaining this project VERY actively, I am planning on doing updates 5 days a week (saturdays through wednesdays) with some mild exceptions. I will keep everybody in the loop as best I can as I figure out the best tempo for creating new builds and updating things!

With that said, thanks again for your time, and here's the changelog:

  • fixed missing collider on fountain 
  • fixed issue with repairing broken weapons 
  • fixed scrolling of dialogue 
  • removed close button on dialogue window 
  • lowered number of minions in main menu to 5 to prevent crashing in webgl builds (which didn't work so for now they are completely removed from the menu scene)
  • fixed equip display not scrolling properly & removed stretch from it 
  • fixed equip display remaining open when inventory closes 
  • fixed inventory not being closable with tab button (added new key config for this) 
  • expanded death zone collider under map (no more falling infinitely) 
  • fixed issue with shields and potentially other equippables multi-equipping and disappearing
  • fixed potential crash when scrolling with the main menu opne
  • also fixed potential crash pressing tab in the main menu (basically just have to watch out for other hotkeys calling things that are null)

Files

Build.zip Play in browser
Mar 12, 2023

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