Nearly a Year Later's Update
I've been working very hard on this game for almost a year, been streaming the whole process over at twitch.tv/setolyx, and I'm finally at a point where we have a Tutorial Zone that I would love to have people check out!
There are still tons of issues, and lots of things both visual and mechanical are still very much in-development. I hope that updating this game can help me gain a bunch of super helpful input from all those lovely gamers out there who are looking to help someone make the best game they can.
Overall I've put 90% of my effort into making sure this game has all the mechanics that I would like it to have before moving forward. I finally feel confident that it's reaching a point where MOST features are in place, and the rest can easily be added as time goes on.
Included in this update are:
- A bunch of changes to the input (complete rewrite of inputs) - This includes controller compatibility, which at the moment is not stable
- improvements to combat (location based strikes, blocking has been improved, parrying now exists)
- an entire dialogue tree system which is used to dispense lore and other helpful info to the player
- the beginnings of some art passes (though most art you see in this demo will be changed/updated over time)
- Equipment & Inventory system with item durability, repairing, etc.
- More upgrades for the player to make upon death (though the UI is currently not working properly)
- And a ton more of little fixes and added features that I can't think of right now, because I've been working on this game for the past 294 days (minus weekends and occasional off-days) so I'm hopeful everything works out!
If you would like to leave input about the game, simply use the comments. This includes bug-reporting, etc. Any comments at all are welcome, but please, please, PLEASE! Keep them constructive.
Files
Death For Growth
A game where death is just the beginning, and success depends upon it.
Status | In development |
Author | Setolyx |
Genre | Action, Puzzle |
Tags | Action RPG, gauntlet, Singleplayer, Third Person, Unity |
More posts
- Day 41~110... 😅Aug 20, 2023
- Day 30 ~ 40 (oh how the time flies)May 07, 2023
- Day 26~29 UpdateApr 20, 2023
- Day 24~25 UpdateApr 17, 2023
- Day 23 UpdateApr 12, 2023
- Day 22 UpdateApr 11, 2023
- Day 21 UpdateApr 10, 2023
- Day 18~20 UpdateApr 09, 2023
- Day 17 UpdateApr 04, 2023
- Day 16 UpdateApr 03, 2023
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